AI Insights · Timothy · September 2021
Performance of Top 5 3D Realistic Games in Italy, Q3 2021
In Q3 2021, the top 5 3D realistic games in Italy showed varied performance metrics in downloads, revenue, and active users according to Sensor Tower data.
In Q3 2021, the performance of the top 5 3D realistic games in Italy on a unified platform presented a diverse array of trends across weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance:
Soccer Superstar demonstrated a notable decline in weekly downloads from around 50K at the end of June to approximately 17K by the end of September. Revenue peaked at $119 in early July but showed fluctuations throughout the quarter, ending at $60. Active users also saw a decrease from 222K at the start of the quarter to 148K by the end.
Race Master 3D - Car Racing had an impressive start in August with weekly downloads reaching 66K mid-month, but this number tapered off to around 26K by late September. Revenue was minimal, starting at $0 and only showing slight increases to $14 by the end of September. Active users mirrored the download trends, peaking at 115K in late August and then declining to about 89K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer maintained a relatively stable performance. Weekly revenue hovered around $32K to $46K, peaking at $46K in mid-August. Downloads started at 23K and saw a slight dip, ending the quarter with approximately 22K. Active users had some fluctuations, starting at 678K and ending at 645K, with a notable dip in September.
Football Strike experienced a decrease in downloads from 31K in early July to around 12K by the end of September. Revenue also showed a decline from $9.4K in early August to $4.5K by the end of the quarter. Active users followed a similar trend, starting at 531K in early July and dropping to 349K by the end of September.
Score! Hero 2023 had a consistent performance in terms of downloads, starting at 23K and ending with 16K. Revenue peaked at $3.9K in late July but declined to $2.4K by the end of September. Active users saw a gradual decline from 126K at the beginning of the quarter to 105K by the end.
The data presented here is sourced from Sensor Tower. For more detailed insights and trends, visit Sensor Tower's platform.